Anywhere.Link

2018 – 2019 · Web and iOS App

While working at Pixelmatters as Lead UX/UI Designer, I designed a cohesive video calling experience for Anywhere.Link across web and iOS.

Anywhere.Link desktop call experience hero
UX/UI Design · Illustrations · Iconography · Branding

The project brought together UX/UI design, branding, illustration, and iconography to create a flexible product experience that worked anytime, anywhere.

Anywhere.Link web and mobile product overview

Challenge

A key challenge was understanding the product from the inside out. I used the app in different contexts to identify usability issues, friction points, and opportunities to better support real video calling workflows.

Anywhere.Link challenge section showing desktop call interface

See you anywhere

I redesigned the web app to make the experience clearer, more polished, and more competitive, while also extending the product to iOS so users could access a consistent experience on the go.

Anywhere.Link responsive web and mobile product screen

Endless components

The product relied on a broad component system, where small interaction patterns, states, and permutations came together to support two distinct but consistent experiences across web and iOS.

Anywhere.Link component system across the desktop call experience

In your pocket

Designing the mobile experience meant adapting a deep product to a smaller screen without losing core functionality. The video call interface had to support chat, invitations, participant management, and broader team workflows in a compact format.

Anywhere.Link mobile product screens and flows